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Luvier

Community

@DecioLuvier · Rio Grande do Sul, Brazil

5Followers
|
5Public Repos
|
49Published Skills

Luvier maintains 49 expert Godot 4 skill modules covering GDScript, multiplayer rollback netcode, 3D rendering, genre blueprints, and the ShatterLess co-op roguelike project.

Skills Distribution
DomainUI/UX & Crea...Godot Engine Gamep.. (35%)Multiplayer Networ.. (20%)3D Rendering, Shad.. (20%)Game Genre Design .. (15%)

Agent Skills by Luvier

Showing 49 vetted skills indexed across 1 GitHub repositories.

DecioLuvierDecioLuvier

gdd

Provides ShatterLess game design document references for lore, inventory, and tech stack decisions.

Community
Basic
DecioLuvierDecioLuvier

tdd

Enforces ShatterLess architecture, determinism, and rollback netcode rules for Godot 4.7 code changes.

Community
Advanced
DecioLuvierDecioLuvier

godot

Routes Godot 4 engine tasks to matching sub-skills covering combat, UI, physics, and exports.

Community
Advanced
DecioLuvierDecioLuvier

godot-combat-system

Implements hitbox, hurtbox, damage, and health component patterns for Godot combat systems.

Community
Advanced
DecioLuvierDecioLuvier

godot-project-templates

Scaffolds Godot genre project architectures and routes gameplay implementation to genre-specific skills.

Community
Advanced
DecioLuvierDecioLuvier

godot-ui-rich-text

Implements BBCode-formatted RichTextLabel dialogue, clickable meta links, and custom text effects in Godot.

Community
Advanced
DecioLuvierDecioLuvier

godot-raycasting-queries

Implements Godot physics queries using RayCast, ShapeCast, and DirectSpaceState for hit detection and picking.

Community
Advanced
DecioLuvierDecioLuvier

godot-export-builds

Automates multi-platform Godot exports with headless pipelines, CI workflows, and platform signing scripts.

Community
Advanced
DecioLuvierDecioLuvier

godot-save-load-systems

Implements versioned save/load systems in Godot using JSON, binary serialization, and PERSIST groups.

Community
Advanced
DecioLuvierDecioLuvier

godot-ui-theming

Implements Godot UI themes using Theme resources, StyleBoxes, and runtime theme switching.

Community
Advanced
DecioLuvierDecioLuvier

godot-genre-horror

Implements horror game systems in Godot including Director pacing, sensory predator AI, and sanity effects.

Community
Advanced
DecioLuvierDecioLuvier

godot-mechanic-secrets

Implements cheat codes, hidden interactions, and persistent meta-unlocks in Godot games.

Community
Advanced
DecioLuvierDecioLuvier

godot-testing-patterns

Implements GdUnit4 test suites, headless CI runners, snapshots, and mock networks for Godot projects.

Community
Advanced
DecioLuvierDecioLuvier

godot-debugging-profiling

Diagnose Godot memory leaks, GPU spikes, and flaky headless CI runs with symptom-routed debug scripts.

Community
Advanced
DecioLuvierDecioLuvier

godot-ability-system

Implements Resource-driven ability systems with cooldowns, combos, and skill trees in Godot.

Community
Advanced
DecioLuvierDecioLuvier

godot-particles

Implements GPU particle systems for explosions, trails, weather, and swarms in Godot.

Community
Advanced
DecioLuvierDecioLuvier

godot-state-machine-advanced

Implements hierarchical state machines and pushdown automata for Godot AI and character behaviors.

Community
Advanced
DecioLuvierDecioLuvier

godot-input-handling

Implements Godot InputMap actions, input buffering, rebinding, deadzones, and device-aware UI prompts.

Community
Advanced
DecioLuvierDecioLuvier

godot-composition

Implements composition-based entity architecture for Godot games using reusable component nodes.

Community
Advanced
DecioLuvierDecioLuvier

godot-multiplayer-networking

Implements server-authoritative Godot multiplayer with ENet transport, secure RPCs, prediction, and interest culling.

Community
Advanced
DecioLuvierDecioLuvier

godot-3d-materials

Configures PBR materials in Godot using StandardMaterial3D, ORM packing, and transparency modes.

Community
Advanced
DecioLuvierDecioLuvier

godot-3d-lighting

Implements Godot 3D lighting with shadow cascades, global illumination, and light probes.

Community
Advanced
DecioLuvierDecioLuvier

godot-3d-world-building

Builds 3D levels in Godot using GridMap, MeshLibrary, CSG baking, and occlusion culling.

Community
Advanced
DecioLuvierDecioLuvier

godot-game-loop-collection

Implements collectible ID tracking, scavenger hunts, and compass-guided item collection in Godot.

Community
Advanced

Frequently Asked Questions About Luvier

FAQPage Schema
What tasks can I accomplish using Luvier's Godot skill collection?▼

You can implement combat systems, inventories, abilities, save/load persistence, procedural generation, AI navigation, stealth and horror mechanics, multiplayer rollback netcode, 3D lighting and PBR materials, GPU particles, UI theming, audio buses, camera systems, and multi-platform exports — all as expert-level Godot 4 blueprints.

Who are these Godot skills designed for?▼

They target intermediate-to-expert Godot 4 developers and technical designers building 3D games — particularly the ShatterLess co-op roguelike — who need production patterns for netcode, physics, shaders, and genre systems rather than beginner tutorials.

How do the gdd, tdd, and godot router skills work together?▼

The gdd skill supplies ShatterLess design intent (lore, checkpoints, 4-slot inventory), the tdd skill enforces engineering law (GDScript-only, determinism rules, autoloads), and the godot router dispatches tasks to specialized sub-skills, with tdd always overriding generic patterns.

What engine version and dependencies do these skills assume?▼

They assume Godot 4.x (4.7 with Forward Plus and D3D12 for ShatterLess), GDScript rather than C#, plus addons like Rapier3D and netfox for physics and rollback networking, and GdUnit4 for headless testing.

Do the skills cover multiplayer and dedicated servers?▼

Yes. Dedicated skills cover ENet/WebRTC selection, client prediction with server reconciliation, deterministic lockstep rollback, interest culling, headless dedicated hosts with DTLS, authority validation, and retrofitting multiplayer onto single-player games.