What problem does it solve? Inspecting the internal data of Unity assets such as Materials, ScriptableObjects, and Prefabs normally requires opening the Unity Editor and clicking through the Inspector. This Skill lets you programmatically read all serializable fields and properties of any asset in the Assets or Packages folders directly from the command line. ## Core Features & Use Cases - Full Asset Serialization: Returns every serializable field and property of a UnityEngine.Object asset as structured JSON, including nested fields and properties. - Flexible Asset Referencing: Locate assets by instanceID, asset path (starting with 'Assets/'), or asset GUID. - Use Case: You want to audit the configuration of a ScriptableObject used for game settings. Run the tool with the asset's path to get a complete JSON dump of its values without launching the Unity Editor. ## Quick Start Ask the AI to get the data of the asset at 'Assets/Settings/GameConfig.asset' using the assets-get-data tool.