unity-editor-imgui-design
CommunityEditor IMGUI design for Unity tooling.
Authorakiojin
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill delivers guidance for creating Unity Editor tools using IMGUI (EditorWindow, Custom Inspector, Property Drawer). It emphasizes best practices for editor tooling while distinguishing Editor-only IMGUI from in-game UI.
Core Features & Use Cases
- EditorWindow & Inspector tooling: Build panels, custom inspectors, and property drawers.
- MCP Editor patterns: Introduce tool patterns for consistent, testable editor extensions.
- Best practices: Undo support, multi-object editing, and safe editor workflows.
Quick Start
Create a simple EditorWindow class and extend it with a custom inspector snippet to illustrate the workflow.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-editor-imgui-design Download link: https://github.com/akiojin/unity-mcp-server/archive/main.zip#unity-editor-imgui-design Please download this .zip file, extract it, and install it in the .claude/skills/ directory.