Ishaan Singh avatar

Ishaan Singh

Community

@ishaansingh-ai · Guntur

1Followers
|
20Public Repos
|
64Published Skills

Game Developer and Web Developer

Skills Distribution
DomainDeveloper To...Unity Editor Control (40%)GameObject & Compo.. (25%)Asset & Prefab Ope.. (20%)Scene Lifecycle Ma.. (10%)

Agent Skills by Ishaan Singh

Showing 64 vetted skills indexed across 1 GitHub repositories.

ishaansingh-aiishaansingh-ai

ping

Echoes an input message or returns pong to verify Unity MCP connectivity.

Community
Basic
ishaansingh-aiishaansingh-ai

unity-initial-setup

Installs unity-mcp-cli and configures Unity projects with MCP integration and AI skills.

Community
Basic
ishaansingh-aiishaansingh-ai

tool-list

Lists available MCP tools with optional regex filtering across names, descriptions, and arguments.

Community
Basic
ishaansingh-aiishaansingh-ai

console-clear-logs

Clears the Unity MCP log cache and Unity Editor Console window.

Community
Basic
ishaansingh-aiishaansingh-ai

unity-skill-create

Creates Unity MCP tool skills as C# partial classes compiled by the Unity Editor.

Community
Advanced
ishaansingh-aiishaansingh-ai

tool-set-enabled-state

Enable or disable MCP tools by name for AI agent availability.

Community
Basic
ishaansingh-aiishaansingh-ai

unity-skill-generate

Generate skill definitions from existing tools in a Unity project.

Community
Basic
ishaansingh-aiishaansingh-ai

assets-shader-get-data

Retrieves properties, subshaders, passes, and compilation messages from Unity shader assets.

Community
Basic
ishaansingh-aiishaansingh-ai

assets-create-folder

Creates new folders under the Unity Assets directory and returns their GUIDs.

Community
Basic
ishaansingh-aiishaansingh-ai

scene-open

Opens Unity scenes from project asset files via the unity-mcp-cli tool.

Community
Basic
ishaansingh-aiishaansingh-ai

gameobject-component-add

Adds components to GameObjects in Unity scenes or opened prefabs via unity-mcp-cli.

Community
Basic
ishaansingh-aiishaansingh-ai

gameobject-find

Finds GameObjects in an opened Unity Prefab or active scene and returns hierarchy and component data.

Community
Basic
ishaansingh-aiishaansingh-ai

package-search

Search Unity Package Manager registry and installed packages by name or description.

Community
Basic
ishaansingh-aiishaansingh-ai

scene-save

Saves an opened Unity scene to a .unity asset file via unity-mcp-cli.

Community
Basic
ishaansingh-aiishaansingh-ai

object-get-data

Retrieves serialized properties and fields of a UnityEngine.Object via unity-mcp-cli.

Community
Basic
ishaansingh-aiishaansingh-ai

tests-run

Execute Unity EditMode and PlayMode tests and return structured results.

Community
Basic
ishaansingh-aiishaansingh-ai

assets-modify

Modify Unity asset files in the Assets folder via the unity-mcp-cli tool.

Community
Basic
ishaansingh-aiishaansingh-ai

package-add

Installs Unity packages from the registry, Git URLs, or local paths via manifest.json.

Community
Basic
ishaansingh-aiishaansingh-ai

editor-selection-get

Retrieves current selection data from the Unity Editor via the unity-mcp-cli tool.

Community
Basic
ishaansingh-aiishaansingh-ai

gameobject-create

Creates a new GameObject in an open Unity Prefab or Scene with optional transform settings.

Community
Basic
ishaansingh-aiishaansingh-ai

script-delete

Deletes Unity script files and waits for compilation to complete.

Community
Basic
ishaansingh-aiishaansingh-ai

assets-prefab-create

Creates a Unity prefab asset from a GameObject in the active scene.

Community
Basic
ishaansingh-aiishaansingh-ai

assets-shader-list-all

Lists all available shaders in Unity project assets and packages.

Community
Basic
ishaansingh-aiishaansingh-ai

script-update-or-create

Creates or updates Unity C# script files and reports compilation errors.

Community
Basic

Frequently Asked Questions About Ishaan Singh

FAQPage Schema
What tasks can I perform with Ishaan Singh's Unity skills?▼

You can open, save, create, and unload Unity scenes; add, modify, and destroy GameObjects and components; create prefabs, materials, and asset folders; manage packages; execute and read scripts; capture screenshots; and retrieve console logs and editor state.

Who should use these Unity editor skills?▼

Game developers and Unity engineers who need programmatic control over the Unity Editor, including scene setup, asset organization, prefab workflows, component configuration, and editor diagnostics such as log retrieval and test execution.

How do the scene and GameObject skills work together?▼

Open or create a scene with scene-open or scene-create, set it active, then use gameobject-create, gameobject-component-add, and gameobject-modify to build hierarchies. Finish with scene-save and verify results via screenshot-scene-view or console-get-logs.

What prerequisites are needed to use these skills?▼

A Unity Editor environment with an open project is required, since every skill operates on editor concepts such as scenes, GameObjects, prefabs, packages, the Asset Database, and the editor console. No external services are referenced in the manifest.

Do these skills support asset and package management?▼

Yes. Skills cover creating folders and materials, finding built-in assets, moving, copying, refreshing, and deleting assets, plus listing, searching, adding, and removing Unity packages through package-list, package-search, package-add, and package-remove.