Animation System

Community

Animate Godot 4 scenes like a pro.

Authorftnilsson
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill simplifies the process of creating and managing animations in Godot 4, enabling dynamic character movement, engaging visual effects, and seamless integration of animation with gameplay logic.

Core Features & Use Cases

  • AnimationPlayer & AnimationTree: Master character animations and state machines.
  • Blend Trees & Tweens: Achieve smooth transitions and procedural effects.
  • Event Integration: Trigger gameplay events directly from animation keyframes.
  • Use Case: Develop a character controller where animations like 'idle', 'run', and 'jump' transition smoothly based on player input and physics, with sound effects and particle bursts triggered at precise moments in the animation.

Quick Start

Use the Animation System skill to play the 'attack' animation on the AnimationPlayer node and then transition to the 'idle' animation once it finishes.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Animation System
Download link: https://github.com/ftnilsson/agent-cli/archive/main.zip#animation-system

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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