godot-animation-studio

Community

Automate Godot sprites and animations.

Authorhhhh124hhhh
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the creation and orchestration of Godot sprites, animations, particle effects, and audio integration from natural language descriptions, reducing manual asset workflows.

Core Features & Use Cases

  • Automated sprite import, slicing, AnimationPlayer/AnimationTree setup, and resource management driven by natural language requests.
  • Creation of particle effects and audio cues integrated into project scenes, enabling rapid visual and audio polish.
  • Use Case: For a new 2D game, describe the character's idle, walk, and attack animations and have the system generate the full animation pipeline and assets.

Quick Start

Describe a typical scenario: you have a character sprite sheet and want to generate animations, attach to an AnimationPlayer, configure transitions, add a basic particle effect, and wire up audio cues.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-animation-studio
Download link: https://github.com/hhhh124hhhh/godot-mcp/archive/main.zip#godot-animation-studio

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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