godot-ui
CommunityMaster Godot UI with responsive controls.
AuthorZate
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill covers Godot's UI system (Control nodes, themes, responsive layouts) and design patterns for menus, HUDs, inventories, and dialogue systems, enabling faster UI builds with clean, scalable patterns.
Core Features & Use Cases
- Control & Layout Mastery: Understand anchors, containers, and responsive patterns to create flexible UIs that adapt to screen size.
- Theming & Styling: Build reusable Theme resources to ensure consistent visuals across menus, HUDs, and dialogues.
- Common UI Patterns: Implement menus, inventory panels, dialogue boxes, pause screens, and HUDs with best practices.
Quick Start
Create a simple main menu using CanvasLayer, MarginContainer, VBoxContainer, and Buttons, then apply a Theme to style the UI.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-ui Download link: https://github.com/Zate/cc-godot/archive/main.zip#godot-ui Please download this .zip file, extract it, and install it in the .claude/skills/ directory.