Searching protocol for "behavior design"
Design for user behavior change.
Seed behavior specs from game design.
Design behavior change with B=MAP.
Design behavior-driven products.
Influence behavior with behavioral science.
Define atomic behaviors for game specs.
Define system behavior, not implementation.
Deterministic agent prompts with rules.
Design AI safety and fallback behavior.
Shape user behavior with expert frameworks.
Anchor code with design specs.
Ace your technical interviews.