scaffold-new-spec

Community

Define atomic behaviors for game specs.

Authorrmans
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the creation of detailed, testable behavior specifications for game development, ensuring consistency and adherence to design documents.

Core Features & Use Cases

  • Atomic Spec Creation: Generates individual behavior specs based on system designs and ADRs.
  • Contextual Awareness: Reads relevant design documents, ADRs, and playtest feedback to inform spec content.
  • Guided Workflow: Walks the user through defining preconditions, behavior, postconditions, edge cases, and acceptance criteria.
  • Use Case: When designing a new game mechanic, use this Skill to create a precise specification for how a player action should behave, ensuring all edge cases and requirements are captured.

Quick Start

Use the scaffold-new-spec skill to create a new behavior spec named 'player-jump-mechanic'.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: scaffold-new-spec
Download link: https://github.com/rmans/ClaudeScaffold/archive/main.zip#scaffold-new-spec

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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