ZisIsNotZis
Community@ZisIsNotZis
ZisIsNotZis maintains a 140-skill Yu-Gi-Oh! and YGOPro expertise tree covering Lua card scripting, deck archetype playbooks, combo validation, and PyTorch deck analysis.
Agent Skills by ZisIsNotZis
Showing 140 vetted skills indexed across 1 GitHub repositories.
ygo-skills
Organizes Yu-Gi-Oh! and YGOPro knowledge into a skill tree for deck building, card research, and Lua script implementation.
ygopro-implementation
Implements YGOPro card scripts, deck validation, and database queries using Lua and SQLite.
ygo-game-knowledge
Organizes Yu-Gi-Oh! card and deck knowledge for research, building, and comparison workflows.
meta-self-evolve
Validates and maintains the structure and quality of a Yu-Gi-Oh! skill tree.
tool-scripts
Validate, rename, and analyze Yu-Gi-Oh! YDK decks and cards.cdb databases with Python and shell scripts.
ygopro-script-build
Implements YGOPro Lua card effect scripts following API conventions and effect registration rules.
ygopro-script-research
Analyzes existing YGOPro Lua card scripts to explain effect implementations and API usage.
ygopro-script
Provides YGOPro Lua API reference for card script research, implementation, and comparison.
ygopro-script-compare
Compares YGOPro card script implementations against reference Lua scripts and catalogs differences.
ygopro-script-self-evolve
Updates YGOPro script skill documentation based on comparison and debugging feedback.
lua-api-reference
Documents YGOPro Lua scripting APIs for Card, Effect, Group, and Duel objects.
ygo-deck-build
Builds Yu-Gi-Oh! decks through a five-step workflow with quantitative verification.
card-skills
Organizes Yu-Gi-Oh card catalogs, combo discovery, and validation workflows.
ygo-card-compare
Compares custom Yu-Gi-Oh card designs against existing cards to calibrate power level.
ygo-deck-self-evolve
Iteratively improves Yu-Gi-Oh deck-building skills using ydkcheck.py failures and comparison results.
deck-experience
Provides per-deck Yu-Gi-Oh! experience files covering mechanics, combos, extenders, and halt points.
ygo-card-research
Query the Yu-Gi-Oh cards.cdb database and analyze card scripts and effects.
ygo-deck-research
Researches Yu-Gi-Oh! deck archetypes by gathering references and classifying deck types.
ygo-card-self-evolve
Diagnoses and updates card-building skill files based on validation failures and comparison mismatches.
ygo-deck-compare
Compares Yu-Gi-Oh! decklists against reference builds using match rate and per-card difference analysis.
deck-skills
Guides Yu-Gi-Oh deck research, construction, optimization, and playtesting workflows.
ygo-card-build
Designs custom Yu-Gi-Oh cards with power calibration and cost-benefit balance checks.
card-catalogs
Organizes Yu-Gi-Oh! cards into categorized catalogs for deck building and research.
combo-design
Designs, discovers, and validates Yu-Gi-Oh card combos using the cards.cdb database.
Frequently Asked Questions About ZisIsNotZis
FAQPage SchemaWhat tasks can I accomplish with ZisIsNotZis's YGO skill tree?▼
You can research cards and decks, build decks with quantitative verification, design DIY custom cards with power calibration, discover and validate combos, and write or debug YGOPro Lua card effect scripts. Over 100 archetype experience files document one-card combos, extenders, and halt points.
Who is the target audience for these YGOPro skills?▼
Yu-Gi-Oh! players, deck builders, and YGOPro simulator developers. Competitive players use the archetype experience files for combo lines and halt points, while scripters use the Lua API reference and script research, implementation, and comparison skills to code custom card effects.
How do the YGOPro Lua scripting skills work in practice?▼
The script-research skill analyzes existing YGOPro Lua scripts, script-build implements new card effects using the Card, Effect, Group, and Duel API reference, and script-compare diffs your implementation against reference scripts for debugging. A self-evolve skill incorporates debugging feedback.
What prerequisites and dependencies do these skills require?▼
Skills assume access to the YGOPro card database, YDK deck files, and existing Lua card scripts. Deck verification relies on ydkcheck.py, and the deck-llm skill requires PyTorch for neural-network-based deck analysis. The meta-self-evolve skill mandates reading markdown-maintenance.md before editing.
Which deck archetypes are covered by the experience files?▼
Over 100 archetypes are documented, including Tearlaments, Kashtira, Snake-Eye, Sky Striker, Eldlich, Drytron, Swordsoul, Branded-adjacent engines like Bystial and Fiendsmith, and classics like Dark Magician and Blue-Eyes, each with engines, one-card combos, extenders, and halt points.