card-catalogs

Organizes Yu-Gi-Oh! cards into categorized catalogs for deck building and research.

1|Updated Apr 16, 2026
One-click install
npx skills add https://github.com/ZisIsNotZis/ygoskill --skill card-catalogs-zisisnotzis
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: card-catalogs
Source: https://github.com/ZisIsNotZis/ygoskill/tree/main/ygo/card/catalog
Command: npx skills add https://github.com/ZisIsNotZis/ygoskill --skill card-catalogs-zisisnotzis

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve? Deck builders and researchers need consistent definitions and curated lists of staple Yu-Gi-Oh! cards—hand traps, generic support, traps, counters, and extra deck monsters—without re-deriving category boundaries every time. ## Core Features & Use Cases - Catalog Definitions: Precise inclusion and exclusion rules for six card categories (hand traps, generic support, generic traps, counters, NHT monsters, generic extra deck monsters). - Curated Card Lists: Each catalog file lists cards with 8-digit codes, banlist limits, effects, weaknesses, and typical deck counts. - Engine Patterns & Summon Geometries: Cross-archetype references describing recurring engine shapes and extra-deck summon ladders with interruption points. - Use Case: When building a deck, consult handtrap.md to pick 3 Ash Blossom plus 2-3 Maxx "C" equivalents, then check enginepatterns.md to identify your deck's engine shape and its weak points. ## Quick Start Ask the AI to recommend hand traps and generic extra deck monsters for a Swordsoul deck using the card catalogs.

Frequently Asked Questions about card-catalogs

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I choose hand traps for a Yu-Gi-Oh! deck?▼

Consult the handtrap.md catalog, which lists universal hand traps like Ash Blossom (14558127) and Maxx \"C\" (23434538) with their banlist limits, weaknesses, and typical counts. Match the hand trap to the opponent's deck type, such as search-heavy or graveyard-reliant strategies.

What counts as a hand trap in Yu-Gi-Oh!?▼

A hand trap must activate from the hand during the opponent's turn to interfere with the opponent; all three conditions are required. Cards that only self-summon, only search, or need a monster on field to activate are excluded.

What are generic extra deck monsters in Yu-Gi-Oh!?▼

Generic extra deck monsters have non-specific summon conditions any deck can meet, such as requiring only effect monsters or a tuner plus non-tuner. Examples include S:P Little Knight (29301450) and Baronne de Fleur (84815190); archetype-locked monsters are excluded.

How do I identify a deck's engine pattern and weak point?▼

Read enginepatterns.md, which documents recurring shapes like synchro ladders, grave-fusion engines, and trap recursion loops. Each pattern lists the one-card starter, end board, and the exact interruption point such as Ash on the first search or Dimensional Shifter against pile decks.

When should I use counter traps versus generic traps?▼

Counter traps like Solemn Judgment (41420027) have spell speed 2 and negate activations, while generic traps like Torrential Tribute (53582587) interfere from the field at spell speed 1. Choose counters for chainable negation and generic traps for board wipes or floodgate lockdown.