All Out avatar

All Out

Official

@all-out-games

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18Public Repos
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18Published Skills

Offers a specialized framework for CSL-based game development, focusing on UI, inventory management, and server-side entity synchronization.

Skills Distribution
DomainDeveloper To...Game Engine Archit.. (40%)User Interface Eng.. (30%)Data Persistence &.. (30%)

Agent Skills by All Out

Showing 18 vetted skills indexed across 1 GitHub repositories.

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ui

Standardize in-game UI patterns for HUDs, menus, and world-space elements.

Official
Advanced
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chat-commands

Trigger server-side game actions via annotated chat commands with parameter and permission controls.

Official
Intermediate
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spine

Configure Spine animation workflows in CSL with Spine_Animator and Spine_Instance.

Official
Intermediate
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interactables

Implement component-based Interactable systems for pickups, buttons, and NPCs.

Official
Advanced
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inventory-droppable-items

Drops inventory items into the game world for other players to pick up.

Official
Intermediate
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format-strings

Format CSL strings with format_string() using placeholders and indexed arguments.

Official
Intermediate
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abilities

Define per-player abilities with lifecycle callbacks and UI buttons.

Official
Advanced
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game-design

Classify gameplay features across Global, Player, Plot, Round, and Instance scopes.

Official
Intermediate
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ui-specific-examples

Render tutorial cues, character previews, and HUD indicators in game UI.

Official
Intermediate
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json

Serialize CSL data structures to JSON strings with opt-in field selection.

Official
Advanced
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inventory

Register item definitions, create instances, and manage CSL game inventories.

Official
Advanced
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navmeshes-and-collision

Implements navmesh-based pathfinding and movement constraints for 2D/3D game worlds.

Official
Advanced
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client-specific-state

Apply client-specific state overrides after server state synchronization.

Official
Intermediate
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syntax

Explain CSL syntax covering variables, types, structs, classes, and control flow.

Official
Basic
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effects

Coordinate time-based game entity behaviors with active and passive effects.

Official
Advanced
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save

Persist per-player key-value data with JSON support and migrations.

Official
Advanced
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ui-scroll-grid

Create grid-based UI layouts with scroll views using Grid_Layout and next() iteration.

Official
Intermediate
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logging

Filter client logs to non-resimulated frames using Game.is_predicted_frame checks.

Official
Intermediate

Frequently Asked Questions About All Out

FAQPage Schema
What specific game development tasks does All Out enable?▼

All Out enables the implementation of CSL-based game logic, including inventory management, navmesh-based movement, and UI construction. It provides primitives for defining player abilities, managing persistent key-value data, and coordinating entity behaviors through server-side synchronization and client-specific state overrides.

Which personas benefit most from these game development capabilities?▼

Game developers and technical designers working within the CSL environment benefit most. These capabilities are specifically tailored for engineers building multiplayer game systems, managing complex UI hierarchies, and implementing server-authoritative game logic for player interactions and world-space entity management.

What are the core prerequisites for implementing these game systems?▼

Implementation requires familiarity with CSL syntax, including structs, classes, and control flow. Developers must also understand the distinction between server-side state synchronization and client-specific state overrides to ensure proper game logic execution across networked environments.