abilities

Official

Design per-player abilities with cooldowns.

AuthorAll-Out-Games
Version1.0.0
Installs0

System Documentation

What problem does it solve?

The ability system provides a framework for creating player abilities with cooldowns, input handling, and UI buttons.

Core Features & Use Cases

  • Per-player abilities: Each player has its own list of abilities.
  • Draw in ao_late_update: Ability buttons render during the player's late update inside is_local_or_server checks.
  • Implement callbacks: Abilities define on_init, on_update, and optionally can_use and on_draw_button.

Quick Start

Create a new ability by subclassing Ability_Base and implement on_init, on_update, and optionally can_use and on_draw_button.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: abilities
Download link: https://github.com/All-Out-Games/reusable-weapons-csl/archive/main.zip#abilities

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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