abilities
OfficialDesign per-player abilities with cooldowns.
AuthorAll-Out-Games
Version1.0.0
Installs0
System Documentation
What problem does it solve?
The ability system provides a framework for creating player abilities with cooldowns, input handling, and UI buttons.
Core Features & Use Cases
- Per-player abilities: Each player has its own list of abilities.
- Draw in ao_late_update: Ability buttons render during the player's late update inside is_local_or_server checks.
- Implement callbacks: Abilities define on_init, on_update, and optionally can_use and on_draw_button.
Quick Start
Create a new ability by subclassing Ability_Base and implement on_init, on_update, and optionally can_use and on_draw_button.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: abilities Download link: https://github.com/All-Out-Games/reusable-weapons-csl/archive/main.zip#abilities Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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