unity-gameobject-edit
CommunityEdit Unity GameObjects and components
Authorakiojin
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill allows for the modification of existing GameObjects and their components within a Unity scene, streamlining the process of updating object properties, components, tags, and layers.
Core Features & Use Cases
- GameObject Modification: Rename, activate/deactivate, and delete GameObjects.
- Component Editing: Modify existing component properties, set specific fields, add, or remove components.
- Tag & Layer Management: Add new tags or manage layers within the Unity project.
- Use Case: You need to rename a player object in your scene to "Hero", deactivate an enemy object, and change the mass of its Rigidbody component.
Quick Start
Use the unity-gameobject-edit skill to rename the GameObject at path '/Player' to 'Hero' and deactivate it.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-gameobject-edit Download link: https://github.com/akiojin/unity-cli/archive/main.zip#unity-gameobject-edit Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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