unity-editor-operations
CommunityControl Unity Editor with JSON commands.
Software Engineering#game development#unity#workflow automation#asset management#editor automation#scene manipulation
Authormanahiyo831
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates repetitive tasks within the Unity Editor, allowing for programmatic control over game objects, scenes, assets, and editor workflows, significantly speeding up development and testing.
Core Features & Use Cases
- Scene Manipulation: Create, delete, modify GameObjects, lights, cameras, and UI elements.
- Asset Management: Create, import, delete, and manage project assets like materials, prefabs, and scenes.
- Workflow Automation: Execute menu items, control play mode, and automate complex editor tasks.
- Use Case: Automatically generate a level by creating multiple primitives, applying materials, and setting up basic lighting, all through a single JSON command.
Quick Start
Use the unity-editor-operations skill to create a red sphere named 'MySphere' at position [0,1,0].
Dependency Matrix
Required Modules
websocketspywin32
Components
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-editor-operations Download link: https://github.com/manahiyo831/UNITY-SKILLS-PUBLIC/archive/main.zip#unity-editor-operations Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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