ue-testing-debugging
CommunityMaster UE testing & debugging
Authorquodsoler
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides comprehensive guidance on writing robust automation and functional tests, implementing effective logging, utilizing assertions, performing debug drawing, and employing various debugging techniques within Unreal Engine C++ projects.
Core Features & Use Cases
- Test Frameworks: Learn to write simple and complex automation tests using
IMPLEMENT_SIMPLE_AUTOMATION_TESTandIMPLEMENT_COMPLEX_AUTOMATION_TEST, including latent commands for asynchronous operations. - Assertions & Logging: Understand the nuances of
check,ensure,verify, andUE_LOGfor debugging and error handling, including structured logging and runtime filtering. - Debugging Tools: Master debug drawing, console commands, profiling with Unreal Insights, and advanced debugging techniques like the Visual Logger and Gameplay Debugger.
- Use Case: When encountering a bug in your Unreal Engine game, use this Skill to learn how to set up a targeted automation test to reproduce the issue, add detailed logging to pinpoint the cause, and use debug drawing to visualize problematic game states.
Quick Start
Use the ue-testing-debugging skill to write a simple automation test for a gameplay feature.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ue-testing-debugging Download link: https://github.com/quodsoler/unreal-engine-skills/archive/main.zip#ue-testing-debugging Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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