ue-testing-debugging

Community

Master UE testing & debugging

Authorquodsoler
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides comprehensive guidance on writing robust automation and functional tests, implementing effective logging, utilizing assertions, performing debug drawing, and employing various debugging techniques within Unreal Engine C++ projects.

Core Features & Use Cases

  • Test Frameworks: Learn to write simple and complex automation tests using IMPLEMENT_SIMPLE_AUTOMATION_TEST and IMPLEMENT_COMPLEX_AUTOMATION_TEST, including latent commands for asynchronous operations.
  • Assertions & Logging: Understand the nuances of check, ensure, verify, and UE_LOG for debugging and error handling, including structured logging and runtime filtering.
  • Debugging Tools: Master debug drawing, console commands, profiling with Unreal Insights, and advanced debugging techniques like the Visual Logger and Gameplay Debugger.
  • Use Case: When encountering a bug in your Unreal Engine game, use this Skill to learn how to set up a targeted automation test to reproduce the issue, add detailed logging to pinpoint the cause, and use debug drawing to visualize problematic game states.

Quick Start

Use the ue-testing-debugging skill to write a simple automation test for a gameplay feature.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

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Please help me install this Skill:
Name: ue-testing-debugging
Download link: https://github.com/quodsoler/unreal-engine-skills/archive/main.zip#ue-testing-debugging

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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