ue-anim-notify-wizard
CommunityCreate UE Animation Notifies with ease.
Software Engineering#code generation#c++#wizard#unreal engine#gameplay ability system#animation notify
Authorbuihuuloc
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the creation of Animation Notify States (ANS) in Unreal Engine, ensuring proper integration with Gameplay Ability System (GAS) and adherence to project-specific patterns, reducing boilerplate code and potential errors.
Core Features & Use Cases
- Interactive Generation: Guides users through creating ANS classes with a step-by-step wizard.
- Boilerplate Scaffolding: Generates C++ header and implementation files for new ANS classes.
- Pattern Adherence: Follows Sipher project patterns for GAS integration and common notify types (combat, VFX, audio, gameplay).
- Use Case: When developing a new character ability that requires precise timing for damage application or visual effects during an animation, use this wizard to quickly generate the necessary
UAnimNotifyStateclass.
Quick Start
Use the ue-anim-notify-wizard to create a new combat action animation notify state.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ue-anim-notify-wizard Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#ue-anim-notify-wizard Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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