shader-retire
CommunityArchive shaders to legacy storage.
Authorcwilliams5
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps manage shader assets by moving them from the active development set to a designated legacy archive, keeping the project organized.
Core Features & Use Cases
- Shader Archiving: Moves shader files (
.json,.glsl,.hlsl, textures) to alegacy/shaders_retired/directory. - Metadata-Driven: Uses the shader's JSON metadata to identify associated texture files for archiving.
- Automated Regeneration: Re-runs build scripts to update shader bundles and resource files after archiving.
- Use Case: When a shader is no longer actively developed but needs to be preserved, use this Skill to cleanly remove it from the active directory and place it in long-term storage.
Quick Start
Use the shader-retire skill to retire the 'Matrix Rain' shader.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: shader-retire Download link: https://github.com/cwilliams5/Alt-Tabby/archive/main.zip#shader-retire Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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