shader-retire

Community

Archive shaders to legacy storage.

Authorcwilliams5
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps manage shader assets by moving them from the active development set to a designated legacy archive, keeping the project organized.

Core Features & Use Cases

  • Shader Archiving: Moves shader files (.json, .glsl, .hlsl, textures) to a legacy/shaders_retired/ directory.
  • Metadata-Driven: Uses the shader's JSON metadata to identify associated texture files for archiving.
  • Automated Regeneration: Re-runs build scripts to update shader bundles and resource files after archiving.
  • Use Case: When a shader is no longer actively developed but needs to be preserved, use this Skill to cleanly remove it from the active directory and place it in long-term storage.

Quick Start

Use the shader-retire skill to retire the 'Matrix Rain' shader.

Dependency Matrix

Required Modules

None required

Components

scripts

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: shader-retire
Download link: https://github.com/cwilliams5/Alt-Tabby/archive/main.zip#shader-retire

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.