shader-convert
CommunityConvert GLSL shaders to HLSL for Alt-Tabby.
Authorcwilliams5
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the conversion of GLSL shaders, commonly found on Shadertoy, into the HLSL format required by Alt-Tabby's D3D11 graphics pipeline, enabling custom visual effects.
Core Features & Use Cases
- Automated Conversion: Converts GLSL shader code to HLSL, handling syntax differences and Shadertoy-specific uniforms.
- Multiple Input Methods: Supports scanning local directories, fetching shaders from Shadertoy URLs, or converting pasted code.
- Texture Handling: Downloads and manages iChannel textures required by shaders.
- Use Case: You found a cool visual effect on Shadertoy and want to use it as a background in Alt-Tabby. This Skill will convert the shader code and its associated textures, making it ready for integration.
Quick Start
Use the shader-convert skill to convert all GLSL shaders found in the src/shaders directory that do not have a corresponding HLSL file.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: shader-convert Download link: https://github.com/cwilliams5/Alt-Tabby/archive/main.zip#shader-convert Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.