shader-convert

Community

Convert GLSL shaders to HLSL for Alt-Tabby.

Authorcwilliams5
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the conversion of GLSL shaders, commonly found on Shadertoy, into the HLSL format required by Alt-Tabby's D3D11 graphics pipeline, enabling custom visual effects.

Core Features & Use Cases

  • Automated Conversion: Converts GLSL shader code to HLSL, handling syntax differences and Shadertoy-specific uniforms.
  • Multiple Input Methods: Supports scanning local directories, fetching shaders from Shadertoy URLs, or converting pasted code.
  • Texture Handling: Downloads and manages iChannel textures required by shaders.
  • Use Case: You found a cool visual effect on Shadertoy and want to use it as a background in Alt-Tabby. This Skill will convert the shader code and its associated textures, making it ready for integration.

Quick Start

Use the shader-convert skill to convert all GLSL shaders found in the src/shaders directory that do not have a corresponding HLSL file.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: shader-convert
Download link: https://github.com/cwilliams5/Alt-Tabby/archive/main.zip#shader-convert

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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