shader-effects
CommunityApply stunning shader post-effects with ease.
Authortanepiper
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Visual shader effects provide ready-made polish to real-time rendering, enabling artists to add glow, bloom, chromatic aberration, vignette, film grain, scanlines, and other stylizations without writing each effect from scratch.
Core Features & Use Cases
- Post-process visual polish: glow/bloom, distortion, vignette, scanlines, and film grain to enhance rendered scenes.
- Modular shader toolkit: combine multiple effects (CA, fresnel, dithering) in a controllable pipeline.
- Use Case: apply a retro cyberpunk look to a real-time demo or game by layering glow, chromatic aberration, and scanlines.
Quick Start
Use the shader-effects skill to apply glow, bloom, and color grading to your frame by calling applyEffects(baseColor, uv, time) within your render loop.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: shader-effects Download link: https://github.com/tanepiper/teskooano/archive/main.zip#shader-effects Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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