shader-effects

Community

Apply stunning shader post-effects with ease.

Authortanepiper
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Visual shader effects provide ready-made polish to real-time rendering, enabling artists to add glow, bloom, chromatic aberration, vignette, film grain, scanlines, and other stylizations without writing each effect from scratch.

Core Features & Use Cases

  • Post-process visual polish: glow/bloom, distortion, vignette, scanlines, and film grain to enhance rendered scenes.
  • Modular shader toolkit: combine multiple effects (CA, fresnel, dithering) in a controllable pipeline.
  • Use Case: apply a retro cyberpunk look to a real-time demo or game by layering glow, chromatic aberration, and scanlines.

Quick Start

Use the shader-effects skill to apply glow, bloom, and color grading to your frame by calling applyEffects(baseColor, uv, time) within your render loop.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: shader-effects
Download link: https://github.com/tanepiper/teskooano/archive/main.zip#shader-effects

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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