threejs-shaders
CommunityCreate custom GLSL shaders for Three.js visuals.
Software Engineering#glsl#shaders#webgl#threejs#shadermaterial#real-time-graphics#procedural-textures
AuthorAsylcreek
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Three.js shader development can be challenging; this Skill provides guided examples, patterns, and explanations to accelerate creating GLSL shaders for ShaderMaterial and RawShaderMaterial.
Core Features & Use Cases
- ShaderMaterial and RawShaderMaterial usage: create and customize materials with vertex/fragment shaders.
- GLSL basics and data flow: uniforms, varyings, attributes, and built-in functions.
- Use Case: implement vertex displacement, custom lighting, post-processing effects, and procedural textures in Three.js projects.
Quick Start
Create a ShaderMaterial in Three.js using a simple fragment shader to render a red triangle.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: threejs-shaders Download link: https://github.com/Asylcreek/home-manager/archive/main.zip#threejs-shaders Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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