What problem does it solve? When working with Unity scenes through the MCP CLI, changes made to opened scenes need to be persisted to disk. This Skill saves an opened scene back to its existing asset file or to a new .unity path without manual editor interaction. ## Core Features & Use Cases - Save Active Scene: Save the currently active scene by leaving openedSceneName empty. - Save Named Scene: Target a specific opened scene by name, using scene-list-opened to discover available scenes. - Save As: Write the scene to a new destination by providing a path ending in .unity. - Use Case: After programmatically modifying a scene's objects, call scene-save with the scene name to persist all changes to the original asset file. ## Quick Start Ask the AI to save the currently active Unity scene, or specify a scene name and an optional .unity destination path.