resource-management-system
CommunityManage in-game economies.
Authornlelouche
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a robust system for tracking and managing in-game resources like Gold, Wood, and Food, simplifying economy balancing and player progression.
Core Features & Use Cases
- Resource Tracking: Manages integer-based resources using ScriptableObject keys for type safety.
- Event-Driven Updates: Broadcasts changes to resource amounts, ideal for UI updates.
- Transaction Handling: Supports adding resources and checking/spending costs for actions.
- Use Case: In an RTS game, this system can track the player's Wood and Gold, allowing them to build structures that have associated costs.
Quick Start
Add 100 gold to the player's inventory.
Dependency Matrix
Required Modules
None requiredComponents
scriptstemplates
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: resource-management-system Download link: https://github.com/nlelouche/Unity-SkillForge/archive/main.zip#resource-management-system Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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