procedural-starfield

Community

Craft stunning procedural night skies.

AuthorCK42BB
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the creation of complex and realistic night sky scenes in Three.js, eliminating the need for manual asset creation or complex shader programming.

Core Features & Use Cases

  • Procedural Starfields: Generates scientifically-grounded starfields with accurate spectral colors and brightness.
  • Celestial Phenomena: Renders nebulae (emission, reflection, dark, planetary, supernova remnants), the Milky Way, moons, shooting stars, comets, and eclipses.
  • Layered Rendering: Orchestrates multiple sky layers (dome, stars, nebulae, etc.) for a cohesive scene.
  • Use Case: Create a breathtaking backdrop for a space simulation game, a visualization for astronomical data, or a serene environment for a virtual reality experience.

Quick Start

Generate a pristine mountain night sky with vivid Milky Way and shooting stars.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: procedural-starfield
Download link: https://github.com/CK42BB/procedural-stars-threejs/archive/main.zip#procedural-starfield

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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