mcp4unity
CommunityControl Unity Editor with AI.
Software Engineering#game development#unity#scripting#compilation#asset management#editor automation
AuthorPurisky
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill bridges the gap between AI agents and the Unity Editor, enabling real-time scene inspection, asset management, compilation, and arbitrary Editor code execution without leaving your AI workflow.
Core Features & Use Cases
- Unity Process Management: Start, stop, and check the status of the Unity Editor.
- Compilation & Error Handling: Trigger script recompilation and retrieve console logs to fix errors.
- Scene & Asset Manipulation: Inspect and modify GameObjects, components, properties, and assets within your Unity project.
- Use Case: An AI agent can use this Skill to automatically compile code, identify and fix compilation errors, then inspect the scene hierarchy to modify a GameObject's position.
Quick Start
Use the mcp4unity skill to start the Unity editor.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: mcp4unity Download link: https://github.com/Purisky/MCP4Unity/archive/main.zip#mcp4unity Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.