mcp4unity

Community

Control Unity Editor with AI.

AuthorPurisky
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill bridges the gap between AI agents and the Unity Editor, enabling real-time scene inspection, asset management, compilation, and arbitrary Editor code execution without leaving your AI workflow.

Core Features & Use Cases

  • Unity Process Management: Start, stop, and check the status of the Unity Editor.
  • Compilation & Error Handling: Trigger script recompilation and retrieve console logs to fix errors.
  • Scene & Asset Manipulation: Inspect and modify GameObjects, components, properties, and assets within your Unity project.
  • Use Case: An AI agent can use this Skill to automatically compile code, identify and fix compilation errors, then inspect the scene hierarchy to modify a GameObject's position.

Quick Start

Use the mcp4unity skill to start the Unity editor.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: mcp4unity
Download link: https://github.com/Purisky/MCP4Unity/archive/main.zip#mcp4unity

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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