map-expert
CommunityMaster Junk Runner map creation and conversion.
AuthorMatthieuGagne
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides comprehensive guidance for creating, editing, and converting maps for the Junk Runner game, ensuring seamless integration between design tools and the game engine.
Core Features & Use Cases
- Map Pipeline Management: Understand the workflow from Tiled authoring to GB hardware rendering.
- Tool Reference: Detailed usage for Python scripts like
tmx_to_c.pyandpng_to_tiles.py. - GB Hardware Deep Dive: Explains VRAM layout, scroll registers, and GBDK APIs for background tilemaps.
- Use Case: Convert a new track design in Tiled into the C array format required by the game engine, ensuring correct tile indexing and map data.
Quick Start
Use the map-expert skill to convert the Tiled map 'assets/maps/track.tmx' into the C array format for the game.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: map-expert Download link: https://github.com/MatthieuGagne/gmb-nuke-raider/archive/main.zip#map-expert Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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