Map Editor Tool
CommunityDesign game maps visually with a grid editor.
Authorgigi-f
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Visual map design for Babylon.js games, letting designers place walls, floors, doors, windows, and spawn points on a grid without editing JSON manually.
Core Features & Use Cases
- Visual map editor with grid-based placement for walls, floors, doors, windows, and spawn points (NPC and Player).
- Rotation-aware placement and coordinate mapping to world space.
- Import/Export workflow to save and load maps as JSON for project pipelines.
Quick Start
Open tools/map-editor.html in your browser and start placing walls, floors, doors, and spawns on the grid.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Map Editor Tool Download link: https://github.com/gigi-f/babylon_fp/archive/main.zip#map-editor-tool Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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