Map Editor Tool

Community

Design game maps visually with a grid editor.

Authorgigi-f
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Visual map design for Babylon.js games, letting designers place walls, floors, doors, windows, and spawn points on a grid without editing JSON manually.

Core Features & Use Cases

  • Visual map editor with grid-based placement for walls, floors, doors, windows, and spawn points (NPC and Player).
  • Rotation-aware placement and coordinate mapping to world space.
  • Import/Export workflow to save and load maps as JSON for project pipelines.

Quick Start

Open tools/map-editor.html in your browser and start placing walls, floors, doors, and spawns on the grid.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Map Editor Tool
Download link: https://github.com/gigi-f/babylon_fp/archive/main.zip#map-editor-tool

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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