galacean-collider

Community

Design Galacean collision systems with colliders.

AuthorArimaKana
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Implement robust collision setups in Galacean Engine by providing DynamicCollider and StaticCollider patterns to enable realistic physics interactions.

Core Features & Use Cases

  • DynamicCollider usage for moving objects under gravity and forces.
  • StaticCollider usage for ground planes and non-moving environments, with multiple shapes per collider.
  • Practical examples include constructing a small scene with walls, floors, and a triggered collision area to detect hits.

Quick Start

Attach a DynamicCollider or StaticCollider to your Galacean entity and add shapes to enable basic physics interactions in your scene.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: galacean-collider
Download link: https://github.com/ArimaKana/galacean-skills/archive/main.zip#galacean-collider

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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