horde-wave-logic

Community

Spawn enemies for Tower Defense & Survival

Authornlelouche
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the complex task of spawning waves of enemies in games, managing their pacing, types, and difficulty scaling to create engaging combat scenarios.

Core Features & Use Cases

  • Wave Configuration: Define custom waves using ScriptableObjects for easy designer tweaking.
  • Enemy Spawning: Manages the instantiation of enemies with configurable rates and spawn points.
  • Difficulty Scaling: Supports gradual increases in enemy numbers and types across waves.
  • Use Case: In a Tower Defense game, use this Skill to set up 10 distinct waves, each with increasing numbers of faster or tougher enemies, ensuring a challenging experience for the player.

Quick Start

Use the horde-wave-logic skill to start spawning waves using the default configuration.

Dependency Matrix

Required Modules

None required

Components

scriptsreferencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: horde-wave-logic
Download link: https://github.com/nlelouche/Unity-SkillForge/archive/main.zip#horde-wave-logic

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.