godot-enemies

Official

Master enemy AI and boss patterns in Godot 4.

AuthorHubDev-AI
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Create robust enemy AI, wave spawns, and boss patterns for Godot 4 games without starting from scratch.

Core Features & Use Cases

  • Provides Chase, Patrol, Ranged, and Boss enemy templates with procedural visuals.
  • Includes spawn/wave systems to scale challenge and maintain pacing in 2D action games.
  • Ideal for prototyping combat encounters, arena battles, and scripted boss fights with configurable visuals.

Quick Start

Spawn a ready-to-run enemy module in your Godot 4 project to bootstrap AI, spawning, and boss patterns.

Dependency Matrix

Required Modules

None required

Components

scriptsassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-enemies
Download link: https://github.com/HubDev-AI/godot-ai-builder/archive/main.zip#godot-enemies

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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