globe-particles

Generate a Three.js globe-like 3D particle visualization with orbital ring.

4.5k|536|Updated Feb 3, 2026
One-click install
npx skills add https://github.com/MengTo/Skills --skill globe-particles
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: globe-particles
Source: https://github.com/MengTo/Skills/tree/main/agent-skills/web-design/globe-particles
Command: npx skills add https://github.com/MengTo/Skills --skill globe-particles

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires three.

What problem does it solve?

It solves the problem of creating a premium, globe-like 3D particle visualization that looks like a synthesized planetary “data globe” instead of a generic starfield.

Core Features & Use Cases

  • Dense luminous globe core: A bright spherical cluster of crisp circular particles to define a clear planetary silhouette.
  • Orbital ring or flattened disc: A thinner, tilted secondary particle population that reads as an orbit layer.
  • Brand-aware color tuning: Neutral/white-hot core color with accent coloration derived from the design’s primary brand accent.
  • Tuned motion & depth: Subtle rotation, gentle pointer drift, shader falloff for depth layering, and reduced-motion support.
  • Use Case: Apply when designing a hero section or section background that needs a cinematic planetary effect without changing page layout or unrelated animations.

Quick Start

Use the globe-particles skill to render a tilted globe-like particle scene by mounting the provided canvas element and initializing Three.js with the globe particle recipe.

Frequently Asked Questions about globe-particles

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a 3D data globe particle visualization with Three.js?▼

A 3D data globe uses Three.js point geometry with custom shaders and additive blending to render a luminous spherical core and an orbital ring. This creates premium planetary visuals for hero sections without altering page layout.

Can I use particle shaders for brand-aware color tuning on a WebGL globe?▼

Yes, WebGL globe particle shaders support brand-aware color tuning by applying a neutral or white-hot core color with accent coloration derived from your design's primary brand accent for customized visuals.

Does this Three.js particle globe support pointer drift and reduced-motion?▼

Yes, the Three.js particle globe supports subtle rotation, gentle pointer drift, and depth layering via shader falloff. It also includes reduced-motion support and proper cleanup for geometry, materials, and render loops.

What's the best way to render an orbital ring around a 3D particle globe?▼

Render an orbital ring by generating a thinner, tilted secondary particle population around the dense spherical core using Three.js. This creates a distinct orbit layer that adds cinematic depth to infrastructure or data-globe visuals.

Do I need to manually handle cleanup for Three.js particle renderer listeners?▼

No, this approach automatically handles cleanup of geometry, materials, renderer, event listeners, and request animation frames. This prevents memory leaks when removing the WebGL particle scene from your layout.