gameobject-create

Creates a new GameObject in an open Unity Prefab or Scene with optional transform settings.

1|Updated Apr 1, 2026
One-click install
npx skills add https://github.com/Fermisloth/Project-Aegis-Adaptive-Outbreak-Containment --skill gameobject-create-fermisloth
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: gameobject-create
Source: https://github.com/Fermisloth/Project-Aegis-Adaptive-Outbreak-Containment/tree/main/.agent/skills/gameobject-create
Command: npx skills add https://github.com/Fermisloth/Project-Aegis-Adaptive-Outbreak-Containment --skill gameobject-create-fermisloth

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires unity-mcp-cli.

What problem does it solve? Manually creating and positioning GameObjects in Unity scenes or prefabs is repetitive, especially when building hierarchies programmatically. This Skill creates GameObjects directly through the unity-mcp-cli tool with a single command. ## Core Features & Use Cases - GameObject Creation: Create named GameObjects at the root of a scene or prefab, or under a specified parent GameObject. - Transform Configuration: Set position, rotation (Euler angles), and scale in world or local space at creation time to reduce follow-up operations. - Primitive Support: Optionally create primitive shapes such as Sphere, Capsule, Cylinder, Cube, Plane, or Quad. - Use Case: While building a level, ask the AI to create a Cube named "Platform" under the "Environment" parent at position (0, 1, 5) with a scale of (2, 0.5, 2), all in one step. ## Quick Start Ask the AI to create a new GameObject named PlayerSpawn at position (0, 0, 0) in the current Unity scene using the gameobject-create tool.

Frequently Asked Questions about gameobject-create

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a GameObject in Unity from the command line?▼

Run unity-mcp-cli with the gameobject-create tool, passing a JSON input containing the GameObject name and optional parent, position, rotation, and scale. The tool creates the object in the open Prefab or active Scene.

How do I create a GameObject under a parent in Unity?▼

Provide the parentGameObjectRef parameter with the parent's instanceID, hierarchy path, or name. If omitted, the new GameObject is created at the root of the scene or prefab.

Can I create Unity primitive shapes like cubes and spheres with this tool?▼

Yes, set the primitiveType parameter to Sphere, Capsule, Cylinder, Cube, Plane, or Quad. If omitted, an empty GameObject is created instead of a primitive mesh.

What should I do if unity-mcp-cli is not found?▼

Install it globally with npm install -g unity-mcp-cli, or prefix commands with npx unity-mcp-cli. The unity-initial-setup skill contains detailed installation instructions.

Does gameobject-create support local versus world space transforms?▼

Yes, the isLocalSpace boolean parameter controls whether position, rotation, and scale are interpreted in local space relative to the parent or in world space.