editor-validation-suite-contract
CommunityDeterministic editor validation suites.
AuthorDubDev720
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill addresses the need for robust, reliable, and predictable validation processes within the Godot editor, ensuring that tools and plugins function consistently and safely.
Core Features & Use Cases
- Deterministic Checks: Provides stable IDs and severities for validation rules.
- Machine-Readable Reports: Outputs validation results in a structured JSON format.
- Safe Autofix: Integrates automated fixes seamlessly with the editor's undo/redo system.
- Use Case: A game studio can use this Skill to enforce coding standards and identify potential bugs in their editor plugins before they impact development, ensuring all changes are reversible.
Quick Start
Define your validation rules and implement the reporting schema for your editor plugin.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: editor-validation-suite-contract Download link: https://github.com/DubDev720/gdref/archive/main.zip#editor-validation-suite-contract Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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