city-build
CommunityGenerate isometric game assets.
Authorsimplefarmer69
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the creation of consistent, hyper-realistic isometric sprite sheets for game assets, ensuring visual uniformity and saving significant design time.
Core Features & Use Cases
- Sprite Sheet Generation: Creates 2048x2048 sprite sheets with a red background for transparency keying.
- Consistent Formatting: Adheres to a strict 6x5 grid layout with specific directional views for each asset type.
- Use Case: When developing a new building for the city game, use this skill to generate its sprite sheet, ensuring it matches the style of existing assets and is correctly formatted for the game engine.
Quick Start
Use the city-build skill to generate a sprite sheet for a new skyscraper building, using sprites_red_water_new.png as a reference.
Dependency Matrix
Required Modules
GenerateImage
Components
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: city-build Download link: https://github.com/simplefarmer69/ape-claw/archive/main.zip#city-build Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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