gits-dual-plane-isometric-assets
CommunityGenerate GitS-style simulation assets.
Authordmaynor
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the creation of highly specific, state-encoded isometric sprite sheets for dual-plane city simulations, ensuring visual consistency and adherence to complex design rules.
Core Features & Use Cases
- Automated Asset Generation: Creates detailed isometric sprite sheets for physical, cyber, and cognitive entities.
- State Encoding: Assets visually represent Finite State Machine (FSM) states and cross-plane interactions.
- Use Case: When designing a scene for a Ghost-in-the-Shell-inspired game, use this Skill to generate a sprite sheet for a 'NetworkNode' entity, ensuring it visually communicates its current state (e.g., 'Online', 'Breached', 'Sandboxed') through its isometric view and a dedicated state column.
Quick Start
Use the gits-dual-plane-isometric-assets skill to generate a sprite sheet for a NetworkNode.
Dependency Matrix
Required Modules
pillownumpy
Components
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: gits-dual-plane-isometric-assets Download link: https://github.com/dmaynor/dmaynor-skills-marketplace/archive/main.zip#gits-dual-plane-isometric-assets Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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