chapter-6-spaceships
CommunityControl ship-based tactics and systems.
Content & Communication#rules#campaign-planning#galactic-adventures#spaceships#ship-management#tactical-systems
Authormegazear7
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Consolidates and presents Chapter 6 Spaceships material for quick reference during campaigns, enabling GMs to access ship amenities, upgrades, and tactical options without flipping through multiple sources.
Core Features & Use Cases
- Ship facilities overview: Armory, Science Lab, Med Bay, Housing, Warp Drives, Tactical Systems.
- In-play actions: resolving upgrades, rest rules, equipment usage, and tactical options.
- Use Case: quickly reference healing mechanics in Med Bay and upgrade effects during spacefaring encounters.
Quick Start
Load Chapter 6 Spaceships rules into your campaign context and reference armory, science lab, med bay, housing, warp drives, and tactical systems during play.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: chapter-6-spaceships Download link: https://github.com/megazear7/galactic-adventures-assistant/archive/main.zip#chapter-6-spaceships Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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