tutorial-4
CommunityOrchestrate D&D 5e combat with spells and HP.
AuthorJoeCotellese
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill adds a complete spellcasting system to the D&D combat framework, including spell slots, cantrips, leveled spells, and multiple resolution mechanics (attack rolls, saves, and auto-hit) integrated with a data-driven spell database.
Core Features & Use Cases
- Resource management: Track spell slots, long rests, and cantrips (unlimited).
- Modular data architecture: Spells and monster data are loaded from JSON into SQLite for efficient querying.
- Three resolution mechanics: Spell attacks, saving throws, and auto-hit spells.
- Data seeding workflows: Seed bestiary and spell data to enable combat scenarios.
Quick Start
Seed the bestiary and spell databases, then start a sample combat:
- python3 ~/.claude/skills/tutorial-4/scripts/bestiary.py seed
- python3 ~/.claude/skills/tutorial-4/scripts/spells.py seed
- python3 ~/.claude/skills/tutorial-4/scripts/combat.py start Gandalf 0.25
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: tutorial-4 Download link: https://github.com/JoeCotellese/dnd-dm-skill/archive/main.zip#tutorial-4 Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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