tutorial-4

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Orchestrate D&D 5e combat with spells and HP.

AuthorJoeCotellese
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill adds a complete spellcasting system to the D&D combat framework, including spell slots, cantrips, leveled spells, and multiple resolution mechanics (attack rolls, saves, and auto-hit) integrated with a data-driven spell database.

Core Features & Use Cases

  • Resource management: Track spell slots, long rests, and cantrips (unlimited).
  • Modular data architecture: Spells and monster data are loaded from JSON into SQLite for efficient querying.
  • Three resolution mechanics: Spell attacks, saving throws, and auto-hit spells.
  • Data seeding workflows: Seed bestiary and spell data to enable combat scenarios.

Quick Start

Seed the bestiary and spell databases, then start a sample combat:

  • python3 ~/.claude/skills/tutorial-4/scripts/bestiary.py seed
  • python3 ~/.claude/skills/tutorial-4/scripts/spells.py seed
  • python3 ~/.claude/skills/tutorial-4/scripts/combat.py start Gandalf 0.25

Dependency Matrix

Required Modules

None required

Components

scriptsreferencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: tutorial-4
Download link: https://github.com/JoeCotellese/dnd-dm-skill/archive/main.zip#tutorial-4

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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