animations-tweens
OfficialAnimate objects with GLTF, Tweens, and Sequences.
Authordcl-regenesislabs
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables dynamic and engaging visual experiences in Decentraland by providing tools to animate objects, characters, and scene elements over time.
Core Features & Use Cases
- GLTF Animations: Play animations embedded directly within 3D models (.glb files) using the Animator component. Ideal for character movements or pre-defined object actions.
- Code-Based Tweens: Create smooth, programmatic animations for position, rotation, and scaling using the Tween component. Perfect for moving platforms, rotating objects, or scaling UI elements.
- Chained Animations: Sequence multiple tweens together using TweenSequence for complex, multi-step animations like a door opening and then sliding.
- Use Case: Make a decorative statue in your scene slowly rotate, have a platform move between two points, and trigger a character's walk animation when a player approaches.
Quick Start
Use the animations-tweens skill to make the entity named 'myBox' move from position (2,1,8) to (14,1,8) over 2000 milliseconds using an ease-in-out sine function.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: animations-tweens Download link: https://github.com/dcl-regenesislabs/dcl-catalog/archive/main.zip#animations-tweens Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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