add-interactivity
OfficialMake Decentraland objects interactive.
Authordcl-regenesislabs
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables developers to add interactive elements to their Decentraland scenes, allowing for user engagement through clicks, hovers, and proximity detection.
Core Features & Use Cases
- Pointer Events: Implement click and hover effects on scene entities.
- Trigger Areas: Detect when players enter, exit, or stay within a defined area for proximity-based interactions.
- Raycasting: Cast rays to detect objects in specific directions for targeted interactions.
- Global Input: Handle key presses globally within the scene.
- Use Case: Create a virtual museum where clicking on an exhibit displays more information, or build a game where players trigger events by entering specific zones.
Quick Start
Use the add-interactivity skill to make the 'my-cube' entity clickable with a 'Click me!' hover text.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: add-interactivity Download link: https://github.com/dcl-regenesislabs/dcl-catalog/archive/main.zip#add-interactivity Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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