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scomofo

Community

@scomofo

1Followers
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12Public Repos
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89Published Skills

scomofo provides 89 skills covering the full game development lifecycle: GDD authoring, Godot QA, sprint orchestration, and AI-generated 2D game assets for browser games.

Skills Distribution
DomainUI/UX & Crea...Game QA, Testing &.. (30%)Game Design Docume.. (25%)2D Game Asset & Sp.. (25%)Browser Game Engin.. (20%)

Agent Skills by scomofo

Showing 89 vetted skills indexed across 2 GitHub repositories.

scomofoscomofo

design-ui

Designs polished, non-generic UI for TanStack Start, React, and Tailwind v4 apps.

Community
Advanced
scomofoscomofo

game-ui-icons

Generates consistent game UI assets including buttons, panels, bars, wordmarks, and icon sets.

Community
Intermediate
scomofoscomofo

auth

Add user accounts and sign-in to a TanStack Start app via Better Auth.

Community
Advanced
scomofoscomofo

generate2dmap

Generate layered 2D game maps with props, collision metadata, and parallax stages.

Community
Advanced
scomofoscomofo

xai-api

Call the xAI API from server code for chat, image and video generation, and text-to-speech.

Community
Intermediate
scomofoscomofo

game-character-consistency

Generates consistent game character identity across turnarounds, variants, and multi-image sets.

Community
Intermediate
scomofoscomofo

game-animation-frames

Generates looping game animation frames and sprite sheets via a video-first pipeline.

Community
Intermediate
scomofoscomofo

controls

Validates player-visible control signs and prevents inverted A/D steering in browser games.

Community
Intermediate
scomofoscomofo

game-tilesets

Generates seamless tileable textures and terrain transition tilesets for game engines.

Community
Intermediate
scomofoscomofo

game-asset-core

Applies engine-ready defaults and verification discipline to game asset generation.

Community
Intermediate
scomofoscomofo

generate2dsprite

Generate and postprocess 2D game sprite sheets into transparent PNG and GIF animation assets.

Community
Advanced
scomofoscomofo

video2dsprite

Convert 2D character stills into dense animation sprite sheets via image-to-video and chroma-key postprocessing.

Community
Advanced
scomofoscomofo

neon

Integrates Neon Postgres with a PGLite fallback into a TanStack Start app.

Community
Intermediate
scomofoscomofo

building-games

Build playable browser games with canvas, three.js, and React Three Fiber.

Community
Advanced
scomofoscomofo

multiplayer-p2p

Implements peer-to-peer realtime multiplayer over WebRTC data channels with database-backed signaling.

Community
Advanced
scomofoscomofo

og

Generates share-card images, favicons, and PWA icons for apps deployed on grok.me.

Community
Advanced
scomofoscomofo

imagine

Generates and edits images and videos using modality-specific Imagine tools with sandbox file paths.

Community
Advanced
scomofoscomofo

threejs

Generates modern Three.js and TSL shader code using the official API reference.

Community
Intermediate
scomofoscomofo

day-one-patch

Select P1/P2 fixes for a safe day-one patch with rollback planning and QA gating.

Community
Advanced
scomofoscomofo

asset-spec

Generate visual specs and AI prompts for game assets from design documents.

Community
Advanced
scomofoscomofo

gate-check

Validates development phase transitions and outputs PASS, CONCERNS, or FAIL with blockers.

Community
Advanced
scomofoscomofo

test-evidence-review

Evaluate automated test quality and manual evidence completeness for game story files.

Community
Advanced
scomofoscomofo

sprint-status

Read sprint plans and story markers to report progress and stale work.

Community
Intermediate
scomofoscomofo

asset-audit

Audit Godot asset directories for naming, size, format, orphaned, and missing files.

Community
Intermediate

Frequently Asked Questions About scomofo

FAQPage Schema
What tasks can I accomplish using scomofo's skills?▼

You can author GDDs and UX specs, generate architecture decision records, plan sprints, triage bugs, run Godot QA cycles, audit assets, and generate 2D sprites, tilemaps, character sheets, and UI icons. Newer skills also cover TanStack Start browser games, Neon Postgres persistence, auth, and WebRTC P2P multiplayer.

Who are scomofo's skills designed for?▼

Game developers, designers, QA leads, and producers working in Godot/GDScript or building browser games with TanStack Start, React, Tailwind v4, and Three.js. Team-* skills target cross-functional leads coordinating narrative, audio, combat, level design, release, and live-ops pipelines.

How do the game asset generation skills work at runtime?▼

Skills like generate2dsprite and generate2dmap call imagine_text_to_image to produce base art, then postprocess with magenta-background chroma-key cleanup into transparent PNG/GIF sheets. video2dsprite chains imagine_image_to_video with ffmpeg frame extraction for denser walk/run animation cycles.

What prerequisites or dependencies do these skills require?▼

Godot skills expect an engine-based repository with GDD, ADR, and story artifacts. Browser-game skills require the TanStack Start + React + Tailwind v4 + shadcn/Radix template; asset generation needs Imagine tools, auth uses the Grok broker, and persistence uses Neon Postgres with a local PGLite fallback.

Do scomofo's skills support multiplayer and 3D browser games?▼

Yes. multiplayer-p2p provides WebRTC full-mesh data channels signaled at /api/rtc for 2-8 player realtime games, while threejs supplies the official Three.js API and TSL shading reference for WebGL/WebGPU scenes, custom materials, shaders, and GLTF assets.