MSc. João Gabriel Lima avatar

MSc. João Gabriel Lima

Community

@jgabriellima · Brazil

144Followers
|
1,158Public Repos
|
106Published Skills

Building and governing enterprise-grade AI systems. Agentic architectures, evaluation, and production readiness.

Skills Distribution
DomainDeveloper To...Agile Planning & R.. (30%)Test Architecture .. (25%)Game Design & Deve.. (20%)Agent Orchestratio.. (15%)

Agent Skills by MSc. João Gabriel Lima

Showing 106 vetted skills indexed across 2 GitHub repositories.

jgabriellimajgabriellima

bmad-editorial-review-structure

Reviews document structure and proposes cuts, merges, and reorganization recommendations.

Community
Intermediate
jgabriellimajgabriellima

bmad-customize

Authors TOML override files that customize installed BMad agent and workflow skills.

Community
Advanced
jgabriellimajgabriellima

gds-correct-course

Analyzes sprint change impact across GDD, epics, and architecture to produce a Sprint Change Proposal.

Community
Advanced
jgabriellimajgabriellima

bmad-cis-agent-storyteller

Adopts a storyteller persona to craft narratives using proven story frameworks.

Community
Intermediate
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bmad-cis-innovation-strategy

Generates innovation strategy documents through a nine-step market and business model analysis workflow.

Community
Advanced
jgabriellimajgabriellima

bmad-bmb-setup

Installs and configures the BMad Builder module into a project's shared config files.

Community
Advanced
jgabriellimajgabriellima

swarm

Dispatches batches of tasks to subagents in parallel with bounded concurrency.

Community
Intermediate
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bmad-technical-research

Conducts web-verified technical research and generates cited research reports on technologies and architectures.

Community
Advanced
jgabriellimajgabriellima

bmad-help

Analyzes workflow state and recommends the next BMad skill to run.

Community
Intermediate
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gds-agent-game-architect

Adopts a game architect persona to design game architectures, engine systems, and multiplayer infrastructure.

Community
Intermediate
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gds-agent-game-designer

Adopts a Game Designer persona to create GDDs, game briefs, and narrative designs.

Community
Intermediate
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bmad-retrospective

Facilitates post-epic retrospectives extracting lessons learned and action items from sprint artifacts.

Community
Advanced
jgabriellimajgabriellima

gds-playtest-plan

Creates structured playtesting plans with session guides, observation templates, and analysis frameworks.

Community
Intermediate
jgabriellimajgabriellima

bmad-create-story

Generates developer-ready story files from epics, architecture, and sprint status artifacts.

Community
Advanced
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bmad-agent-builder

Builds, edits, and analyzes AI agent skills through conversational discovery.

Community
Advanced
jgabriellimajgabriellima

bmad-testarch-atdd

Generate red-phase acceptance test scaffolds using the TDD red-green-refactor cycle.

Community
Advanced
jgabriellimajgabriellima

gds-retrospective

Facilitates post-epic retrospectives to extract lessons learned and prepare next epic planning.

Community
Advanced
jgabriellimajgabriellima

gds-e2e-scaffold

Generates end-to-end testing infrastructure for Unity, Unreal, and Godot game projects.

Community
Advanced
jgabriellimajgabriellima

bmad-cis-design-thinking

Guides human-centered design thinking sessions through empathize, define, ideate, prototype, and test phases.

Community
Intermediate
jgabriellimajgabriellima

gds-sprint-planning

Generates sprint-status.yaml tracking files by parsing epic and story markdown documents.

Community
Intermediate
jgabriellimajgabriellima

gds-dev-story

Implements game development stories from sprint specs using red-green-refactor cycles.

Community
Advanced
jgabriellimajgabriellima

bmad-tea

Provides a test architect persona for risk-based testing strategy, ATDD, and quality gate decisions.

Community
Advanced
jgabriellimajgabriellima

bmad-product-brief

Create executive product briefs through guided discovery, artifact analysis, and web research.

Community
Advanced
jgabriellimajgabriellima

bmad-testarch-trace

Generate requirements-to-tests traceability matrices and quality gate decisions for test coverage analysis.

Community
Advanced

Frequently Asked Questions About MSc. João Gabriel Lima

FAQPage Schema
What tasks can I accomplish with jgabriellima's skill registry?▼

You can create and validate PRDs and GDDs, decompose requirements into epics and stories, run sprint planning and retrospectives, scaffold CI quality pipelines, generate end-to-end and acceptance tests, perform adversarial code reviews, and orchestrate multi-agent party-mode discussions.

Who are these BMad and GDS skills designed for?▼

They target product managers, business analysts, system architects, QA engineers, and game developers. Persona agents like the PM, Architect, Test Architect, Game Designer, and Game Solo Dev guide role-specific tasks from requirements discovery through implementation and playtesting.

How do I install and run these skills in a project?▼

Use the bmad-bmb-setup skill to install and configure the BMad Builder module in your project, then invoke skills by natural-language triggers such as 'create a PRD' or 'run sprint planning'. The bmad-help skill analyzes your current state and recommends the next skill.

What testing capabilities does the Test Architect skill set provide?▼

The bmad-testarch family covers ATDD red-phase scaffolds, test framework initialization with Playwright or Cypress, CI/CD quality gates, NFR assessment for performance and security, traceability matrices, test design, and automated test review against best practices.

Can I customize or extend the installed BMad skills?▼

Yes. The bmad-customize skill authors override files that change agent behavior without modifying originals, while bmad-agent-builder and bmad-module-builder let you conversationally create, analyze, validate, and edit custom agents and modules.