What problem does it solve? Designing effective playtesting sessions is hard: teams often run unstructured playtests that yield vague feedback instead of actionable insights about game feel, difficulty, and player experience. This Skill guides you through building a complete, goal-oriented playtest plan. ## Core Features & Use Cases - Structured Session Design: Defines pre-session, gameplay, and post-session phases with scripts, consent steps, and intervention rules. - Observation & Note-Taking Templates: Provides signal tables (confusion, frustration, engagement) and quantitative metrics like completion rates and time-on-task. - Post-Playtest Analysis Framework: Includes severity assessment, pattern identification, and a report template with prioritized recommendations. - Use Case: A game team with a new playable build asks for a playtest plan; the Skill produces a playtest-plan.md covering participant criteria, session structure, observation guides, and a post-session report format. ## Quick Start Ask the agent to create a playtest plan for your current game build, specifying whether it is an internal, external, or focused playtest.