Carles Pedrero
Community@devlitus · España
Developer Front-end
Agent Skills by Carles Pedrero
Showing 14 vetted skills indexed across 2 GitHub repositories.
blender-asset-pipeline
Converts visual references into Blender models, materials, and transparent 2D game sprites.
commit
Creates Conventional Commits in Spanish by grouping logical changes and validating before committing.
blender-game-assets
Generates game-ready 3D models from images using Hunyuan3D and Blender, then exports GLB assets for web games.
character-generator
Generates consistent multi-pose character asset packages for animation and AI video production.
minimax-h3-prompting
Writes structured prompts for the MiniMax H3 video model in a local ComfyUI i2v workflow.
generar-asset-3d
Generates textured 3D models from images via Hunyuan3D and Blender, then integrates them into a Babylon.js game.
nave-3d-game-ready
Creates game-ready 3D spaceship models using Qwen-Image multiview references and Blender hard-surface modeling.
crear-issue
Creates GitHub issues following the repository template with verifiable acceptance criteria.
prompt-best-qwen
Generates structured prompts and parameter recipes for Qwen-Image and Qwen-Image-Edit in ComfyUI.
hunyuan-3d-v21
Generates 3D meshes with PBR textures from single images using Hunyuan3D 2.1 in ComfyUI.
best-zimage-prompting
Generates natural-language prompts and ComfyUI sampler recipes for Z-Image-Turbo image generation.
architecture-patterns
Explains and compares software architecture patterns for system design decisions.
astro
Build content-focused websites with Astro's Islands Architecture and partial hydration.
ui-design-system
Review and refactor UI components for accessibility with TailwindCSS, Radix UI, and shadcn/ui.
Frequently Asked Questions About Carles Pedrero
FAQPage SchemaWhat tasks can I accomplish with devlitus's skills?▼
You can build game-ready 3D assets in Blender (blocking, retopo, UV, bake, PBR, LOD, rig, FBX/GLB export), generate images and video with Qwen-Image, Z-Image-Turbo, Hunyuan3D, and MiniMax H3 in ComfyUI, create consistent characters, and author GitHub issues and Conventional Commits in Spanish.
Who are these skills designed for?▼
They target front-end developers, indie game developers, and technical artists working on a Space Flight & Combat Simulator, plus creators producing AI-generated images, video, and animation who need structured prompting recipes and local ComfyUI pipelines.
What runtime environment do these skills require?▼
The 3D and media skills assume a local Blender installation and a local ComfyUI setup hosting Qwen-Image, Z-Image-Turbo, Hunyuan3D 2.1, and MiniMax H3 models, with VRAM recipes included. The commit and issue skills operate against standard Git and GitHub repositories.
Are devlitus's skills free and open source?▼
Yes. All 14 skills are published publicly in the devlitus GitHub registry at no cost, including the Blender pipelines, ComfyUI prompting guides, and GitHub issue/commit conventions. No paid tier or license fee is indicated in the manifest.
What prerequisites do I need before using these skills?▼
You need Blender for modeling and export, a ComfyUI installation with the referenced image/video/3D models for generative skills, and a GitHub repository with issue templates for crear-issue. Front-end skills assume familiarity with Astro, TailwindCSS, Radix UI, and shadcn/ui.