wow-encounter-detection
CommunityMap WoW raid encounters and boss mechanics.
Software Engineering#game data#world of warcraft#combat log parsing#encounter detection#boss mechanics#raid analysis
AuthorEmyrk
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a robust system for parsing World of Warcraft combat logs to automatically detect and define raid and dungeon encounters, including bosses, trash mobs, and their unique mechanics.
Core Features & Use Cases
- Instance Registration: Define new raid or dungeon instances and their associated zone names.
- Hostile Classification: Identify and classify enemies as trash mobs or bosses using creature entry IDs.
- Custom Boss Mechanics: Implement specialized logic for multi-phase bosses, add tracking, and unique death conditions.
- Use Case: When a new raid instance is introduced in a game update, this Skill can be extended to accurately track every fight within it, providing detailed encounter data for analysis.
Quick Start
Extend the wow-encounter-detection skill by defining a new raid instance and its hostiles in the appropriate Go files.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: wow-encounter-detection Download link: https://github.com/Emyrk/chronicle/archive/main.zip#wow-encounter-detection Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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