webgpu-threejs-tsl
CommunityMaster WebGPU shaders in Three.js with TSL.
Authordesignerzen
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill guides developers who want to build GPU-accelerated visuals in Three.js using WebGPU and TSL, consolidating shader authoring, materials, and compute shaders into a single, practical reference.
Core Features & Use Cases
- WebGPU integration with Three.js via the WebGPURenderer and TSL node materials.
- Compute shaders, post-processing, and WGSL integration examples to extend capabilities.
- Use cases include building custom node materials, prototyping GPU-powered effects, and migrating GLSL workflows to TSL.
Quick Start
Install Three.js with WebGPU support, initialize a WebGPURenderer, and create a basic MeshStandardNodeMaterial using TSL nodes to render a colored mesh.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: webgpu-threejs-tsl Download link: https://github.com/designerzen/interaction.work/archive/main.zip#webgpu-threejs-tsl Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.