What problem does it solve? Unity developers working with the Unity Skills REST system need to know which of the 50+ modules handles a given task, what operating mode (Approval/Auto/Bypass) each module requires, and how to verify exact skill signatures before calling them. This index module centralizes that discovery so you never guess at skill names or mode requirements. ## Core Features & Use Cases - Module Catalog: Browse all functional REST modules (gameobject, prefab, scene, shader, netcode, yooasset, dotween, and more) with mode labels (SA/FA/Mixed) and batch-support flags in one table. - Advisory Design Modules: Access design-only guidance modules covering architecture, ADRs, performance, async patterns, and source-anchored rules for Addressables, UniTask, DOTween, and ShaderGraph. - Mode & Schema Guardrails: Learn the Approval/Auto/Bypass mode legend, the batch-first rule for multi-object tasks, and the <module>_<action> naming convention so you only call skills verified via GET /skills/schema. - Use Case: You need to bake a NavMesh and configure URP post-processing in one session. Consult the index to confirm navmesh is Mixed-mode with auto-forbidden skills, postprocess is FA*, then load each module's SKILL.md for workflow guardrails before issuing calls. ## Quick Start Ask the assistant to list which Unity Skills module handles a task such as spawning prefabs or editing Shader Graph blackboard properties, including its mode requirements.