What problem does it solve? Working with PrimeTween in Unity requires knowing which animation factories exist, what the current runtime configuration is, and how to write scripts that correctly own and stop their Tween or Sequence handles. This Skill removes the guesswork by inspecting the installed PrimeTween package and generating ready-to-use, lifecycle-safe animation code. ## Core Features & Use Cases - Installation & Config Inspection: Report whether PrimeTween is installed, its package version, visible core types, and the current global PrimeTweenConfig runtime values. - API Discovery: List public static factory methods from PrimeTween types (Tween, Sequence, Shake, PrimeTweenConfig) with optional prefix filtering. - Script Generation: Create Transform-focused MonoBehaviours that own their Tween handles and stop them on disable, or build Sequence.Chain/Sequence.Group scripts from a JSON step definition. - Use Case: You just added PrimeTween Free to a Unity project and want a scale-punch animation on a UI element. Ask the Skill to verify the installation, list available factories, then generate a Sequence script with your desired duration, ease, and cycle mode. ## Quick Start Ask the assistant to check whether PrimeTween is installed in this Unity project and then generate a PrimeTween sequence script that scales a Transform with an OutBack ease.