unity-plugin

Community

Control Unity Editor remotely via OpenClaw.

AuthorTomLeeLive
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Automates remote control of the Unity Editor to streamline game development tasks.

Core Features & Use Cases

  • Scene inspection, GameObject/Component manipulation, and debugging
  • Input simulation and Play mode control in both Editor and Play modes
  • Scriptable operations exposed via unity_execute commands (scene.list, gameobject.find, debug.screenshot, editor.refresh, etc.)

Quick Start

To begin, issue a unity_execute command to list scenes.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-plugin
Download link: https://github.com/TomLeeLive/openclaw-unity-plugin/archive/main.zip#unity-plugin

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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