unity-playmode-testing

Community

Automate Unity PlayMode testing and UI checks.

Authorakiojin
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill guides PlayMode testing, input simulation, and UI automation in Unity, integrating test execution, visual captures, and console validation to streamline game QA.

Core Features & Use Cases

  • PlayMode control: Start, pause, stop play sessions and monitor editor state.
  • Input & UI automation: Simulate keyboard/mouse inputs and automate UI interactions.
  • Visual validation: Capture screenshots or videos and perform basic analyses to verify UI states.

Quick Start

Start a PlayMode session, simulate a button click in a UI test, and capture a game screenshot for verification.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: unity-playmode-testing
Download link: https://github.com/akiojin/unity-mcp-server/archive/main.zip#unity-playmode-testing

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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