unity-input
OfficialMaster Unity's Input System.
AuthorNice-Wolf-Studio
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps you implement robust and flexible player input handling in Unity, ensuring your game responds correctly to keyboards, gamepads, touchscreens, and XR controllers.
Core Features & Use Cases
- Action-Based Input: Separates input purpose from device controls using the new Input System package.
- Cross-Platform Support: Define Control Schemes for different devices (keyboard/mouse, gamepad).
- Runtime Rebinding: Allows players to reconfigure controls.
- Use Case: Implement responsive character movement and actions using a gamepad, with support for rebinding buttons and handling different controller types seamlessly.
Quick Start
Use the unity-input skill to set up a basic player movement action using the new Input System.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-input Download link: https://github.com/Nice-Wolf-Studio/unity-claude-skills/archive/main.zip#unity-input Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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